Serious games

Serious games are generally designed for training purposes with the results being a combination of education and entertainment. In our serious games the storytelling is applied beyond the context of entertainment by including a thoughtful decision-making progress for water resources management. Based on feedback from hundreds of participants, we have explicitly emphasized on the added pedagogical value of fun, competition, and real-world scenarios.

Serious games refer to games that are used in industries like; education, health care, engineering, urban planning, politics and defense, among other areas. Such games are usually designed for training purpose other than pure entertainment.


Dr Ilias G. Pechlivanidis SMHI